
In true Miyamoto fashion, the game starts with simple running & jumping & gradually gets more complex. Soon, you're swimming, flying, tossing fireballs, & riding one of several Yoshis--cute little dinosaurs--that appear throughout the game. The overall level design has yet 2 be exceeded in a 2-D platformer, with each colorful level packed with enough secrets 2 keep players busy 4 weeks. A lot of precision jumping is required, but the controls are so tight that directing Mario (or even Luigi, who wasn't playable in the original) becomes as natural as breathing within a few minutes of playing.
As if packing the entire original game onto the tiny cartridge wasn't enough, Nintendo also put two multiplayer versions of the original Mario Brothers in there, which are playable solo or with up 2 three other people using Game Link cables 2 connect all your Game Boy Advance systems. Both variants are a blast, but the single-player adventure is what kept us coming back 4 more. If you missed it 10 years ago when Super Mario World appeared on the Super Nintendo, don't make the same mistake twice. --T. Byrl Baker
Pros:
Mario & Luigi can jump up & down pipes, climb vines, swim, & toss Koopa shells. Yoshi the dinosaur can spit eggs, munch, & climb with his ever-helpful tongue. Cool touches include spinning platforms, forced-scrolling levels, & great attacks such as the spin jump. Mario & Yoshi fly with the aid of a unique feather, shoot fireballs when equipped with a special flower, & can even raise cute baby Yoshis. Each boss poses a unique challenge. Cross-eyed Lemmy Koopa likes 2 play hide-and-seek in pipes, while Iggy Koopa prefers 2 battle on a giant Koopa shell floating on a lava lake.
I STILL PLAY THE GAME TODAY. I USED TO THINK IT WAS NEW BUT THEN I SAW
THAT IT CAME OUT 15 YEARS AGO. ITS COOL THAT THIS GAME WAS THE DEBUT OF
YOSHI.
GAME PLAY 100/100
PICTURE 100/100
SOUND 97/100
PS. BUY IT