CONFLICT GLOBAL TERROR



  • Lead your squad across a variety of diverse terrains and hostile environments to complete a host of deadly missions
  • Infiltrate enemy bases and fight to prevent terrorists from destablizing the world
  • Different paths tomission completion -- from stealthy insertion to all-out combat
  • Tougher enemy AI - Enemies will hold position, retreat while firing, lean and fire from cover and use circular cover points, shifting around positions to avoid fire
  • All-new physics engine with ultra-realistic rag-doll effects
Buy CONFLICT GLOBAL TERROR Now!($3.85)
Rating: 5 of 5
When is the next great Conflict game coming out?
All of my gripes will be under the paragraph so named. I just want 2 hit the high points of this game first:

1. Mission Diversity: This truly is a reflection of some special operations missions in a war on terrorism. The first two installments in the Conflict series were pretty much just a small A-Team running around the battlefield doing their "traditional" special operations missions. This installment has your team going from a jail-break in Colombia 2 South Korea & an executive security mission. The final mission is the assault on a nuclear missile base in the Indian Himalayas. This variety shows the fluid character & truly global reach of terrorism & the war against it.

2. Controls: The squad controls are much more simple & intuitive than the other Conflict games. I especially like the ability of a downed soldier being able 2 call another 2 heal him/her rather than take control of that soldier or order him/her there with a third soldier. This is great when you have 2 have a guy covering & need 2 get two downed soldiers back up. The delay orders are great 4 assaulting rooms or pieing corners in multiple directions at once. It also aids when you can stealth guys into position & then cut loose on an unsuspecting enemy when all your guys are in place with the click of a button. It is also good 2 be able 2 lean & shoot.

3. Graphics: These are the best graphics of the whole conflict series. The Desert Storm installments had bearable graphics but overall they looked cartoonish. Vietnam was getting there & I like the feel of its graphics more 4 some reason but the Global Terror ones are on par with Rainbow Six or SOCOM. Not as good but on par. Some of the jerkiness has been taken out of soldier movement.

4. AI: The AI is better but not vastly. Your squad's AI seems 2 have improved little but I note that soldiers will tend 2 act on their own better. For example, if they are shooting at a guy they just can't hit then they may move into better position 2 kill him or simply lob a grenade. The enemy AI will flee from grenades & this opens them up 2 fire when they get out from behind cover.

5. Gripes: They are few & usually 2 do with storyline rather than gameplay. The gameplay gripes I have are mainly the level of difficulty or additions I want 2 see in the next game. I also wish they would have brought some things over from Vietnam. I believe that Vietnam was the best game as far as feeling in the storyline, keeping the action quick & constant throughout the maps & I think that all in all it was the most difficult of all the Conflict series.

However, there are singular missions or portions of missions in Global Terror that are rathcheted way up compared 2 anything in the Vietnam ones. The first few minutes of "Pressure Drop" will test your ability 2 move your squad around & survive as well as deal out damage & repel attacks. Otherwise you will spend your time healing downed people & getting shot until no one is left 2 heal anyone. Keep your head on a swivel during this mission. After that it just lets off from there until the very end of the map. This is similar 2 a lot of missions, which are more realistic 2 combat; 99% sheer boredom punctuated by 1% sheer terror. I do not mean 2 say the game is boring but it does seems 2 follow the big-battle then pick off stragglers then regroup & crossload ammo, medic kits, grenades etc.; then move 2 next big battle & start all over. Why not have one mission where the whole army comes down on top of you & you have 2 set up correctly 2 fight it off like in Desert Storm, Back 2 Baghdad or Vietnam? To be fair no counter-terrorism unit would want 2 be caught in that kind of situation but 4 gamers it is fun. I guess this is keeping with the game's storyline realism.

Also, I miss the vehicles especially the choppers. Nothing beats loading up "Ride of the Valkyries" 2 your custom soundtrack on the chopper mission in Conflict: Vietnam. Could they not have put a mission with a helicopter in it like in Conflict: Vietnam that was more like the chopper mission in Delta Force: Black Hawk Down? The times you do use vehicles in this game are only setting your whole squad up 2 get wiped out by hidden tanks, mortar fire, or RPG wielding enemies whom you may miss while sweeping through an area.

I wish they had an option 2 view the weapons' sights realistically in zoom like on Conflict: Vietnam especially with all the new, authentic weapons in modern armies' inventories. Some things are more "gee whiz" than actually useful; mainly laser sights on weapons. I also wish that they would have the weapons behave more realistically. Case in point: M-16's have longer range & are more accurate at distance than AK-47's but AK's are more powerful. Why then does it take the same amount of body shots 2 down someone or that they have the same zoom distance? Just a small wish I have. I also wish they would incoporate some sort of throw adjustment on grenades like in most other games of this type.

I also wish that the characters' dialogue in this game was as "colorful" as that in Conflict: Vietnam. The dialogue in that game was the most realistic since the majority of Soldiers/Sailors/Airmen/Marines/Coasties pepper all their speech with profanity. I think I counted only one four-letter word in this whole game. This was probably done 2 allow more people 2 buy this game but come on, it's M+ already & I think that bad language is less problematic than graphic violence. Anyway, any game involving combat soldiers should have profanity, if they have any dialogue at all, 2 be realistic.

When will game makers realize that there are no women in American Army Special Forces units or even CIA direct action teams? I admit putting women in is 2 be PC & maybe 2 draw the growing number of female gamers but it takes away from the realism in the storyline. Also, 2 go with storyline realism, why not use more realistic terror groups? The South Korean missions have you up against terrorists from South Korea. It is more realistic 2 have North Korean terrorists operating in the south. The drug cartels in the Colombia missions were the most believeable. Also the main enemy in the game has a private army of former German special forces operatives. Most private armies/security companies today are made up of former Spetsznaz(USSR/Russian special forces). Just think about real world intel/organizations 4 the next game Take2.

If you like the other Conflict series games then you will love this one. I realize that most of my review is devoted 2 gripes but this is just in hopes that some developer will try 2 make a great game perfect.


Rating: 5 of 5
Squad-Based Heaven
is a sqaud-based shooter/wargame. If you played any of the
Desert Storm games before you kind of know what 2 expect
already. The big difference with this installment of the
series is that the game has made some dramatic improvements
which were needed in the other "Desert Storm" games.
Once again The U.S. Delta Force team is sent on
dangerouse missions 2 fight global terrorism. The team
consisting of four kick-butt soldiers: Bradley (infantry
soldier), Jones (stealthy) Conner (heavy weapons) & Foley
(the sniper). You'll be sent 2 a variety of countries &
diffrent terrain types. In the first level, you start in
a P.O.W. camp trying 2 make your escape, other levels you
fight through jungles, urban (city), deserts, snow fortress,
nuclear reactors & chemicle plants. You can order your
squad 2 follow, hold position, go 2 point, attack target,
stealth 2 point, fire at will, hold fire, heal teammates
and themselves if wounded & 2 gaurd an assigned target
. The controlling is
excellent, & your soldiers are now able 2 jump over
small walls, your firing accuracy is more dependant on
your skills instead of auto-aim, your team's A.I. &
enemies are intelligent, now they try 2 out-flank you,
flush you out with a grenade if you hide too much, charge
in panic or even retreat. So it basically comes down to
your shooting skills & how well you manage your teams
and issue orders in the midst of heavy fire fights. The
levels are fun 2 play as you try 2 figure out what's
the best approach 2 the different areas of the map, in
a way it has a bit of a free-form gameplay 2 it, which
adds 2 the replay value. You can sneak up behind
unsuspecting enemies & cut their throats with a knife!
Out of ammo? No problem; just smack them with the butt
of your gun! There's a total of 14 levels & I enjoyed
every single one of them! If you enjoy squad based shooter,
buy this game. I also recommend the, "Rainbow Six",
"Ghost Recon" & "Brute Force". Don't want squad-based
shooter? Want pure action: get the game, "Mercenaries"

Pro:
+excellent controls
+excellent action
+excellent A.I.
+excellent game tutorial
+excellent level designs
+excellent sound effects
+excellent weaponry
+excellent characters
+play co-op with a friend
+play on XBOX LIVE
+adjustable difficulty
+blood splatters
+rag-doll physics
+stealth elements
+characters can peak around corners
+smack enemies with your gun
+a bit of freeform gameplay

Cons:
-weak unlockable stuff
-needs 2 be more freeform.


Rating: 5 of 5
Best shooter, period.
I have played different shooters in the past, but this game is simply the best.
This game makes you feel like if you were really in a war environment. The A.I. is great, you are actually fighting not just shooting 2 passive targets. Even in single player mode you still dont feel alone, your team covers you while you re setting up an explosive, or healing a wounded soldier. We are allowed 2 do almost anything, & the maps are huge with different paths.
This game has so many positives that I could spend a day writting.
The only improvement needed is the graphics. In a scale from 0-10, I would give the graphics 80.
Better graphics, an expansion, & SAME GAMEPLAY, PLEASE!


Rating: 5 of 5
Best squad based shooter I ever played-Expansion pack plz!!
Great graphics & sound. Best feature - switch between Third person & first person perspective. Squad control - simple elegant interface makes it a breeze. Use stealth or blast away - you choose. Challenging but not frustrating - thinking mans shooter. This game is perfect - now start making expansion packs please. It's a keeper.


Rating: 4 of 5
4.5 Star Multiplayer....4 Star Single-Player
Most people hate this entire series, "Conflict: Desert Storm," "Conflict: Desert Storm II," "Conflict: Vietnam," & now, "Conflict: Global Terror." Of course, you're talking about the same people that love infinite racing game titles & think that "Madden" is superior 2 the "Sega 2K" franchise.

The gameplay in "Conflict" is very simple, & the graphics aren't beautiful by any means. Go on & get ready 4 these simple facts.

However...

If you're looking 4 non-stop multiplayer war action, which could easily rival Halo any day of the week, then you've found the game. This is the best yet in the series, & it echoes back 2 all that made the original great.

Right off the bat, my friends & I found ourselves pinned-down by tankfire, trying 2 get that smoke grenade perfectly planted so that our explosives expert could crawl in, plant some C4, & crawl back out 2 the tune of another smoke grenade.

The maps are large, with several different paths 2 take, so your platoon often gets split-up during gunfights. This makes 4 some intense scenes when one of your buddies gets gunned down halfway across the map, & you're racing back through enemy fire 2 get him a medkit.

There's nothing like lying there bleeding & seeing your pal come in, pumping shells into the punk that just fragged you, then kneeling down & patching you up.

You share ammo & weapons, and---well, basically it's the single greatest co-op experience in console history. Play it 4 yourself & see. The single player game is very cool, good 4 at least twenty hours of replay, but again, play it 4 yourself & see.

In my humble opinion, this game is a buy.


Conflict: Global Storm brings the Conflict series into the 21st century! Take controlof a highly trained, quick response counter terrorist squad in teh near-future. The 21st century will be a global battlefield as you respond 2 terrorism. Generations of hatred fuel the enemy, keeping them angry & fighting against superior weapons & tactics -- sometimes even giving them an advantage. Your goal is 2 shut down their threats 2 national security before they go too far! New character actions - Vault over objects & walls, climb through windows, rappel from helicopters & utilize zip-lines & ladders Issue entire team or individual soldier orders via an intuitive & rapid control system Online co-op play 4 up 2 4 people, plus split-screen multiplayer


($3.85)
Buy CONFLICT GLOBAL TERROR Now!

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