The image to load is designated in the Onload if the "holder" sprite
img.loadMovie("your file here");
Fully scripted tooltips that can easily be applied to just about any object within your Swish movie.
Plug the code above into the root of your movie, then lay down any objects.. buttons, sprites and add the following to the Rollover and Rollout events
Building on the Drawing API again and constantly moving the root movie we create a nice and clean EKG effect in Swishmax
While this could most definitely be trimmed down, as a far as the amount of code, I was very tired of looking at it
Swishcripted line leading to the left and always following the cursor. SLightly on the experimental Swishscript side of thing, could be useful somewhere.
A handy function for faster form input fields development in Swishmax and Swishscript
An interesting and original cursor effect, again, the cursor and the effect are fully swishscripted.
REQUIRES MOUSE OVER
A tutorial and swish scource code for generating a spiral gives our first inkling into pseudo-physics in Swishmax
This is one of those scripts you can play with endlessly, like spirograph. Here's a minor modification made simply by changing the r(radius) value to -200 and. I change the "if(r>200)" bit to "if(r>225)" just to hold the look of the finished spiral al ittle longer.
Generating a grid of randomly colored sqaures with Swishscript. This really ends up being a tutorial about positioning and size control with swishscript.
Using the drawing API in the Flash Player we have a simple bit of script that generates lines in random directions, or random color and thickness and occasionally a curve as well.
A usual the actionscript I implement in this script will not play in the internaly Swishmax player, as it is built on the Flash Player 4. The latest Flash Player 5+ should play this without any of the actionscript issues you will see in the internal Swishmax player.